PaintBox1->Canvas->Brush->Color = clBtnFace;
PaintBox1-> Canvas->FillRect ( Canvas->ClipRect );
int x = random ( 0x80 );
int y = random ( 0x80 );
int z = random ( 0x80 );
int v = random ( 0x80 );
int d = random ( 0x80 );
int b = random ( 0x80 );
int p = 24;
PaintBox1->Canvas->Pen->Color = clTeal;
PaintBox1->Canvas->Brush->Color = clAqua;
PaintBox1->Canvas->Rectangle( p*1, 0x80, p*1.5, 0x80 - x );
PaintBox1->Canvas->Brush->Color = clGray;
PaintBox1->Canvas->Rectangle( p*2, 0x80, p*2.5, 0x80 - y );
PaintBox1->Canvas->Brush->Color = clAqua;
PaintBox1->Canvas->Rectangle( p*3, 0x80, p*3.5, 0x80 - z );
PaintBox1->Canvas->Brush->Color = clGray;
PaintBox1-> Canvas->Rectangle( p*4, 0x80, p*4.5, 0x80 - v );
PaintBox1-> Canvas->Brush->Color = clAqua;
PaintBox1->Canvas->Rectangle( p*5, 0x80, p*5.5, 0x80 - d );
PaintBox1->Canvas->Brush->Color = clGray;
PaintBox1->Canvas->Rectangle( p*6, 0x80, p*6.5, 0x80 - b );
PaintBox1->Canvas->Pen->Color = clBtnFace;
PaintBox1->Canvas->Brush->Color = clBtnFace;
PaintBox1->Color=clHighlight;
for ( int i = 0; i < 0x80; i += 5 )
PaintBox1->Canvas->Rectangle( 0, i, p*6, i + 2 );